Daedalus

A Labyrinthine ARG by Extra Ludic

Game

10/01/2017
-
5/31/2018

Project Explanation

THE PROBLEM: Understanding how people coalesce and adapt to problems is incredibly important for organizations that need to build teams. Currently there is no way to measure how teams adapt outside of a laboratory setting.

THE SOLUTION: This week-long game pits small teams of players against each other in a race to solve puzzles over Slack and in the real world. In essence, this is a very difficult text-based “escape the room.”

The game uses text, images, and video to tell the story of Daedalus, a problem-solving AI that the players must train by solving puzzles. Each puzzle was designed based on foundational research and human-centered design to maximize uncertainty and provide real, measurable results.

My Role

Digital ARG Developer and Writer

> Used ARIS game engine to program location-based ARG gameplay.

> Wrote dialogue and descriptive text for characters and rooms in virtual labyrinth.

> Helped design puzzles, and wrote up brief but instructive documents explaining how to solve the puzzle.

> Created overarching narrative of virtual labyrinth, including plot twists and character arcs.

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